Avatar:Fu Karaq
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Fu Karaq was a tea scientist, member of the powerful Fu family, and Jasmine Island protector during the 3rd century BG. He helped to defend his home from a major raid by Fifth Nation pirates.
History
Born as a member of the influential Fu family that was strongly involved in Jasmine Island's tea production,[1][3] Karaq was raised to be a master tea maker and eagerly embraced this career path.[3] However, he did not see tea making as an art form as most did, but as a science. Thus, he spent years on the research of tea in a laboratory. Karaq eventually separated all kinds of tea based on the "five divine attributes", and concluded that he could create the perfect tea mΓ©lange if he discovered the correct mixture of the "five divine attributes".[2][3] Concerned over his scientific obsessions, Karaq's close family urged him to join the Jasmine Island protectors to "expand his horizons".[3]
Fu Karaq thus took part in a formal tea ceremony in an temple at Jasmine Island's coast, where he and four others βAra, Joh, Revik, Yarruβ had gathered with the protectors' leader Chidaw and an elderly talekeeper named Siarruk. In this ceremony, they officially joined the protectors.[4] Later that day, the five new protectors opted to celebrate their new status together, and took a small fishing boat on a joyride. Eventually, they spotted a large warship approaching Jasmine Island, followed by a smaller vessel. To the group's shock, the large ship was manned by Fifth Nation corsairs under Tagaka, while the smaller ship was attacking them under the leadership of famous Fire National Hei-Ran. After making contact with the latter, Karaq and his comrades hurried back to Jasmine Island to warn the locals of the upcoming pirate raid.[5]
The group and the other protectors subsequently fended off a first landing led by a pirate scout force under Erchtei.[5] After this small victory, the protectors tried to coordinate their next action with Hei-Ran's Fire Nationals who revealed that they were seeking to rescue kidnapped inventor Tei Eesoni from the pirates. Together, the local fighters and Hei-Ran worked out a plan to defeat the next pirate attack as well as save Tei.[6] Indeed, Karaq and his comrades fought hard in the subsequent battle, even battling Tagaka herself and helping to defeat Erchtei,[7] though both managed to escape.[8] The group also discovered that another protector, Mirlon, had defected to the Fifth Nation and assisted the raid. They confronted the turncoat.[7][9]
Karaq and his comrades subsequently helped to decide what the Jasmine Islanders should do with the pirates captured during the failed raid. They also tried to mediate in an unexpected dispute between Hei-Ran and the rescued Tei Eesoni.[10]
Personality
Fu Karaq sought patterns and scientific solutions, not just when creating new tea blends, but also in his everyday life.[2] As a result, he often appeared aloof and even haughty to others, though he was actually a kind person who struggled with expressing himself.[3]
Abilities
Fu Karaq was a master tea maker, constantly seeking ways to further improve his blends to achieve the perfect tea. Furthermore, he was a firebender, capable of creating powerful fire walls. He also liked to heat metal pins and rods to throw them in battle.[3]
Appearances
Avatar Legends: The Roleplaying Game
Trivia
- Fu Karaq is a pregenerated character for players to use in the Tea & Troubles campaign, using The Icon playbook.[3]
References
- β 1.0 1.1 Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 12.
- β 2.0 2.1 2.2 Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 94.
- β 3.0 3.1 3.2 3.3 3.4 3.5 3.6 Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 95.
- β Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 86.
- β 5.0 5.1 Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 87.
- β Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 88.
- β 7.0 7.1 Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 89.
- β Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 127.
- β Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 83.
- β Avatar Legends: The Roleplaying Game. Uncle Iroh's Adventure Guide, Version 1.0, 2024, p. 90.